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HyperX Cloud Stinger 2 (PlayStation): problems, parts and running costs

Checked: 2026-10-18

Summary

The most common complaints are the flimsy all-plastic build, a microphone that three of four testing outlets call quiet or distant, and thin leatherette earpads that can wear or tear; the mic boom also does not detach. Running costs are effectively zero — this is a wired analog headset with no battery, dongle or subscription. It is a good buy at the $49.99 HyperX US price (2026-10) and harder to justify above $60.

Common problems and fixes

Parts and consumables

No replaceable parts or consumables reported. The analog headset has no battery, firmware or subscription, and no parts or repairability research exists for this model.

Yearly running cost

$0 per year. The headset is passive analog over a 3.5 mm cable: no batteries, no dongle, no required software subscription and no consumables. The only long-term cost is eventual earpad wear, for which no replacement price is reported; the PC variant’s DTS Headphone:X code runs for two years and then requires payment, but this PlayStation variant includes no DTS processing at all. [4][6]

When it is a good buy

Sources